So apparently July 11th is Amazon’s “Prime Day”.
First I ever heard of it. Apparently this is an annual thing.
Since the wifey and I are Prime members, I decided to peruse the selections they have, in hopes that, maybe, I could find something.
And surprise, surprise mine eyes did rest upon a few good deals (that weren’t already sold out).
Amazon Echo (The CIA)
A. K. A. the CIA’s little helper.
…on second thought don’t get this…
“What Doesn’t Kill Us” by Scott Carney
I’ve always loved the cold and realized early in life that the more I put up with a small amount of discomfort in the cold, the warmer I eventually became. Then I discovered Wim Hof through several channels and was immediately interested in the “Ice Man” who could be comfortable in ice water.
I’m told “What Doesn’t Kill Us” is a great book about Mr. Hof and his techniques and I look forward to this Prime deal.
Numerous Polyhedral Dice
For the gamer in your life…or you. Or your gaming group. Ever run low during a D&D campaign, keep losing your dice, or running a tabletop game requiring more than one dice type? This baggy looks great for all of your tabletop gaming needs.
Though, if you are a more hardcore gamer, these will probably just get mixed in with the 36″x12″x10″ tote you have already full of dice…
Dynasty Toys Laser Tag Set
Do I really need to explain why?
I’m not going to lie, that’s all I found at 8:32AM this morning (July 11th) not yet sold that caught my eye. There were a few video games and that, but Steam just recently ran some great deals and I got Dishonored and Dishonored II for $30 altogether.
But I’m one person in the millions shopping. What cool deals, especially for those of us geeks/nerds did you find?
Until next time. . .
Two friend of mine and I have started a podcast: The Glog! We delve into the geeky goodness of hobbying, conventions, Dropfleet Commander, and RPG characters. Join us as we set out on our podcasting adventure!
And lo, the gaming gods didst smile upon the gamers, and there was much rejoicing!
Hello! And welcome back after a month or so hiatus. I return to blogging with a Kickstarter I have been anticipating for months, probably over a year: THORNWATCH.
Over the past few years, Gabe and Tycho of Penny Arcade have created the Eyrewood, a mystical place where magical guardians, called the Thornwatch, patrol the enchanted woods and protect the denizens therein from creatures changed and mutated by the dark mystical force, the Ebb.
Along with the Guardians of the Thornwatch are the Lookouts, Guardians in training, and the Daughters, girls that are pulled into the Eyrewood and imbued with power.
I’ve been hooked since the debut of the Eyrewood as an idea, and then a full fledged universe with backstory, history, some recurring characters, and amazing monsters. It is such a neat concept outside of what we normally look at as fantasy. I love the art, especially for monsters like The Choir. Penny Arcade has made numerous online comics, as well as digital comics on Comixology.
In the game, you choose one of five characters that come with their own 30 card deck. One person is the Judge (game master) and represents the Judging Wood. The Thornwatch players choose a mission, and then immediately get into the action on a comic-book style game board.
From the video on their Kickstarter, there is no leveling up as your are already a powerful master of your art as a Guardian of the Thornwatch.
I was fortunate enough to get a quick playtest game in at the Lone Shark Games booth at GenCon this year. My friends and I had a blast with just the quick, basic game the demo guy showed us. The card decks and how attacks and such were determined were fast paced and very easy to learn.
I backed at the $88 level. (If I backed at anything higher I think my wife would have a conniption.) I hope you, dear reader, will also back this Kickstarter, even if it’s at the $3 level…but I recommend getting the game. You and your friends will have hours of adventuring fun.
So head over to Kickstarter and check it out!
Until next time!…
(Note: All images herein are (C) Copyright Penny Arcade and Lone Shark Games. The images and references to their material is posted purely for this blog and is not intended for sale or any other profit making purpose.)
So Gen Con is just around the corner and like most people I am stoked. Weather.com shows that the weather will be mostly sunny with temps in the upper 70s/lower 80s the whole time the convention is going on. It’s going to be an awesome four days of gaming, First Exposure Playtest Hall, and Designer & Publisher Speed Dating.
What I’m Excited To See
There’s going to be a ton to see at Gen Con, and I’m sure more than there is to see in just 4 days. Note that this is my very first Gen Con. But consulting the Gen Con Exhibit Hall map and checking on other events that are available, I’ve already got a lot I want to see:
– Catalyst Game Labs: I will be haunting them. 🙂 No this is not creepy. (This is creepy.) But I cannot wait to meet their team and see all the cool stuff they have coming out. Shadowrun: Crossfire looks fun and I’d love to see/play a demo game. And of course Battletech. Duh. When in doubt, Battletech.
– Iron Wind Metals: Co-located with Catalyst Game Labs. They will probably be taking the second half of my monies.
– Corvus Belli: I’ve already pre-ordered my copy of Infinity Operation: Icestorm. But I’d love to see the other goodues they have.
– Privateer Press: ’nuff said. But rather than looking forward to just the stuff they have at the convention, I’m also heading over to The Ram for the tapping ceremony of the Everblight Ale!
– Table Forged: These guys are cool, and have a great game called Iron And Ale where you drink beer and beat the crap out of your friends. Oh there are cards to do fantasy stuff, too. 😛 But they threw down an arm wrestling challenge, and I answered it!
– Hawk Wargames: Dropzone Commander looks like an amazing game and I cannot wait to play it. I’ll be stopping by to see what they have, and maybe try my hand at a game or two.
– Mantic: Love the games these guys are putting out. Huge Deadzone fan, and already pledged for their Dwarf King’s Quest Kickstarter.
– Fantasy Flight Games: These guys are game making machines. Love their Star Wars game and may pick up a pack or two.
– Gale Force Nine: Everything I’ve heard about Firefly the Game is great! And being an ardent browncoat I wanna try my hand at it.
– Welovefine.com: Because I need a Catbug T-shirt.
– The D6 Generation: Recently started listening to their podcast and I am a huge fan already. Who knew there were people who talked about all the cool stuff I love? Gonna try to squeeze into their recording Friday with the other mob of people trying to get in. But would just like to meet ’em in general.
– The Cardboard Republic: Another great site and podcast that I instantly got addicted to, and would like to meet their team if I get a chance.
These are just a few of the companies I’m looking forward to seeing. The list is long and I have only a rough plan on how I will navigate…perhaps even astrogate this convention.
May have to break out those Delta-V calculations…
First Exposure Playtest Hall
If you haven’t already heard/read, my game Ship Strike will be debuted in the First Exposure Playtest Hall, located in ICC 107-110. If you’re there stop by and get a game in!
Schedule is as follows:
Thursday, Aug. 14: 10AM-12PM, 1PM-3PM, 5PM-7PM
Friday, Aug. 15: 3PM-5PM
I will be running two games at once, so four people can get in per time slot.
Work on Ship Strike has come along great. I’ve gotten some awesome feedback from playtests from friends, family, and the gaming group I belong to.
Probably one of the smartest thing I did was laminate the stat cards. It’s a lot of mind numbing work, but the endstate of what this is, and what it could become, drives me onward!
And So It Begins…
The final countdown to Gen Con has begun! I look forward to meeting a lot of fellow gamers and have a blast!
The two metal behemoths charged through the hatch as it hissed open. Both were mere men, but the two tons of robotic armor than encased them transformed them into the super soldiers of the Olympus Mons Technocracy. The metal claws of their left hands were open ready to strike in close combat. The right arms of the suits ended in the thick barrels of man-pack lasers and tracked back and forth, up and down. Around them the cargo bay, normally full of crates and equipment, was empty. No crew could be seen.
“Area clear,” the trooper on the left said.
“Moving,” another voice said over the comm.
Another trooper appeared through the hatch from the airlock. His armor was a carbon copy of that of his comrades except for the Chief’s rank adorning his helmet.
“Advance to the bridge,” Chief McIntyre said. “Wagner, left. Lin, right. Make sure to check high.”
“Aye chief,” came the response.
The magnetic clamps of their Titan power armor suits made their footfalls heavy and loud in the bay. The resounding thump of their steps rose the blood pressures of the Olympian troopers, but not enemy appeared.
Chief McIntyre had almost reached the hatch leading to the ship’s central spine. This was an old ship from when man began to conquer his solar system. The bridge would be at the “top” or “front” of the ship, depending on one’s perception.
Just before the three troopers reached the next hatch it opened on its own.
“Chief?” Wagner asked.
“Wasn’t me,” McIntyre replied.
Suddenly two people in old, ratty armored space suits swung into the open hatch, each wielding heavy machine guns.
“Contact!” McIntyre yelled.
* * *
After almost a year and a half I’m back. A lot has been going on with work and life. Not a lot of writing (though there’s some of that on the back burner).
My latest work:
SHIP STRIKE – The game of space-boarding combat in the 24th Century.
Above is a picture of a partial game board layout. From left to right: bridge, centrifuge/gravity deck, cargo deck.
In Ship Strike players battle one another to achieve their objective, whether that be annihilating the other player, taking the ship/space station/habitat, finding lost technology, or even setting the vessel’s self-destruct. Along with fighting one another and achieving their objective, players have to navigate ships without gravity.
At the moment there are five factions to choose from:
Olympus Mons Technocracy (located on Mars)
Elysium (located on Mars)
Lakshimi (located on Venus)
Star Folk (space nomads)
The reason minor states/pirates are a single faction is two-fold. First, many minor states may revert to piracy to meet their resource/monetary needs. On the other hand, pirates that build bases may find themselves the leaders of small or proto-states due to the number of troops, support personnel, hangers-on, and slaves in their camp.
It’s just 79 days until GenCon 2014! This will be my first EVAR GenCon, and my first evar wargaming convention (though I have been to Dragon*Con and other comic conventions). I’m super excited. The younger brother, my fiance and her daughter are going with, though the fiance and her daughter will not be participating in GenCon itself. They’re there for moral support/shopping. 🙂
Why do I mention GenCon 2014?
Ship Strike will be previewed at GenCon. Either officially, in the First Exposure Playtest hall (if my application goes through), or off to the side (if my application does not go through). I will have at least two playable copies of Ship Strike at GenCon. Three or four ideally. If you’d like to help playtest, please comment below or shoot me an e-mail.
In addition to playtesting, I will also be taking part in the Publisher and Designer Speed Dating put on by Minion Games! In a speed dating-style event, designers (like me) will pitch our prototype games to major publishers with hopes of getting our games published! I’m REALLY excited for this and will be putting a lot of work and effort into getting ready for this.
I will be posting a lot more development and playtest updates as I go with plenty of pictures, so keep an eye out for that!