I am still working on my current novel set in the far future. More blog posts about that are forthcoming.
In the meantime I am jotting up ideas for new books. Here is one of my late night doodles: A Tribe of Mars. The idea is a group of colonists have to band together to survive Mars.
No his boots are not right, and I totally left the fingers out.
It’s a doodle.
What, you wanna fight about it!?
Until next time. . .
Lightsabers were brought up the most, while swords, and even characters were mentioned. It’s a pretty cool article (for we geeks) and I highly recommend reading it.
It got me thinking: what are MY favorite science fiction and fantasy weapons? I read and watch a lot of science fiction – and some fantasy. As I read the article on SFSignal it got me thinking through TV shows, books, games, and comics.
Favorite Science Fiction Weapons
Honestly there are too many to count. SciFi is where I spend most of my time. But I narrowed it down to four of them. While some may flex the definition to include vehicles, mecha, or power armor, I kept the definition of weapon pretty narrow to specific weapon systems.
Battletech Particle Project Cannon (PPC) – The PPC, and later the Clan extended range (ER) PPC was one of the most devastating ‘Mech/tank weapons in the game. Because it was energy based it didn’t need any reloads. While it created a lot of heat, most ‘Mechs could handle it and PPCs were the end of many an enemy ‘Mech in games. Just the thought of man-made lightning slicing through and blowing up armor is awesome!
Command and Conquer GDI Ion Cannon – I’ve been playing C&C since I was very young, and I love the original game even today. While The Brotherhood of NOD was fun to play, GDI had the orbiting satellite ion cannon that we lovingly termed “God’s middle finger” and would sew destruction across the battlefield.
Warhammer 40k Heavy Bolter – Sure, the standard bolter in WH40k is an awesome staple, but I’m a heavy weapons lover, and the heavy bolter is a death-dealing masterpiece. And it just looks cool.
Firefly – Jane’s Gun “Vera” – Jane has to be my favorite character from Firefly, and his tricked out beast of a gun “Vera” just looks cool. Though I lose geek points for not knowing whether or not he actually got to use it in the series.
This one is a little harder. I don’t normally delve into fantasy these days. There are, of course, swords and axes galore. But specific weapons are harder for me to identify.
The Cinder Spires Crystal Gauntlets – In the first book in Jim Butcher’s new series “Aeronaut’s Windlass” the militaries of the spires have crystal gauntlets that fire magic. These are handy and very cool, not to mention the battle scenes with them are fantastic.
The Hobbit “Sting” – When I was very young I watched the animated “The Hobbit” movie and was immediately hooked on the fantasy genre. The sword “Sting” holds a special place in my heart. Later I would read the book, and I still thought Sting, though really just a long dagger/short sword was still a fine weapon. Plus the blue glow early-warning orc detection feature is quite nice.
Warhammer Fantasy Warsword of Khaine – The only books I enjoy from Warhammer Fantasy, and the series I’ve read three times now, the tales of Malus Darkblade have to be the best. The action and adventure, not to mention the dark plot really draw the reader in. The Warpsword of Khaine had the ability to keep Tz’arkan the Slaanesh demon at bay, and was a blood thirsty blade that drove Malus to kill more. My kinda sword.
What are YOUR favorite science fiction and fantasy weapons?
Until next time. . .
In my last post on editors, I talked about the last editor I worked with, and my experience with her. There was a lot of criticism – some warranted, some crushing, and some that left me with more questions than answers received.
Now I’d like to discuss the latest editor I worked with, and the night-and-day different experience I had with her.
I met my most recent editor through a friend. My friend, we’ll call him MV, is part of a Catholic Young Professionals group in Omaha. There he met a woman who had self-published two books. Through their conversation MV learned that this woman had her sister edit her books, and through several emails they put the two of us in contact.
I was skeptical at first, but sister of this editor has done exceptionally well for herself and her books are still selling. It helped that her price was a fraction of what most editors charge as she was just getting her editing services off the ground. Jackpot!
Over a four week period my editor and I worked through my manuscript, first two copy-edits, and the finally an in-depth content edit looking at story structure, flow, identifying plot holes, and strengthening certain points such as one main character’s growth from meek to strong and the culture of the fictional people I am writing about.
My most recent editor was very thorough with grammar and punctuation. She was able to catch quite a bit of what the previous editor and I had missed. My editor was also able to go through and help make sentences and even paragraphs more clear and concise to better get the story across to my reader.
Through the in-depth content edit, my editor identified areas of confusion which need clarification, and areas where the story was weak and need additional dialogue and/or description.
It wasn’t all rainbows and unicorns. While my story is now stronger, there were times I wasn’t sure about my most recent editor. In all edits, and especially the last, she gave me a lot of pumping up and “your story is great, you’re a great writer” type of compliments. While this is a stark contrast from my previous editor, I don’t think it’s what I need to hear. I needed a hard, critical perspective and many times it seemed I was being provided too much positive reinforcement in a place where it wasn’t warranted.
Sometimes too many compliments and the like can be debilitating to identifying problems and fixing them, in this case in my manuscript. It can lead us into believing we have a great story when, in fact, we don’t.
With my current editor I had to be even more critical of my work, and bring things up to her and try to have her look at them in different ways. Sometimes it worked. Sometimes she replied with, “I actually feel that’s really good and I don’t feel it needs to be changed.”
Regardless of whether it is actually good or not, she said things like that so often that my blood pressure spiked a little and, after our meetings, I would go back and comb through my manuscript more.
So maybe it was a good thing?
Most recently (within the last two years) I have had two very different editors. One was overwhelmingly critical and, after paying a hefty sum for a single edit, cut off her availability. The other was much cheaper, but the constant positive reinforcement on things I thought were wrong made me concerned about the quality of her edits. The result: I believe I have a completed, ready to publish manuscript. Unfortunately, these, and one other editor many many years ago, are the only benchmarks I have for what editors should be like.
After reading both posts, what are your thoughts on these two editors? What have been your experiences with editors? I’d also like to hear the thoughts of editors/agents in the business.
Until next time!. . .
Update: the book is coming along swimmingly.
Part of the reason the recent editing of the book is going so well is the clear lines of communication between my editor and myself. Like any endeavor – writing, military operations, power plant maintenance, family – communication is key. I find over-communication tends to be better (though perhaps a little annoying) than under-communication.
Now I’m not going to write a whole lot on this. I am going to put a lot more into “A Tale of Two Editors – Part 2”. But it has been such a good experience that I wanted to cover it.
Communicate, Communicate, Communicate
Throughout the whole editing process this last month, my editor and I have been in regular communication through phone calls, emails, and face-to-face meetings.
Some people may think that this could become cumbersome, even annoying. At times my first reaction is just that.
But the high level of communication has allowed us to deconflict issues we’ve had, reschedule meetings without issue, and to verify next steps and expectations.
Talking through things has allowed my editor to have a much deeper grasp of where I want to go with my story, and the background to it. Sometimes I feel uncomfortable talking about all the nerdy stuff in my book. But the more I explain, the more my editor has been able to guide me in a better direction, and my book is really shaping up because of it.
Now Communicate Some More
I’m going to go back to the possibility of annoyance for a second.
I am very straight forward, concise, to-the-point kind of guy. I want the facts, and then to tackle the solution. I don’t need fluff or prolonged discussion.
I quickly found that this would not work in this case.
First and foremost, while my editor and I have gotten to know one another better, we still really don’t know each other well. We have both had to learn to understand how the other operates, reads, and understands things.
While I am a straight to the point kind of person, my editor needs more discussion. That, and I found that greater discussion in greater detail was required so that my editor could really grasp what I am trying to do with my book. It was a bit of a mental stretch for me, but once I got past my mental block, my editor has come to understand my book better and, as I said before, has helped me change it for the better.
For example, I wanted to ensure that the culture of the Star Folk, the main peoples described in my book, had a lot of examples without just info dumping. Info dumps make the writing boring and interrupt the flow. At first I tried to describe this and my editor had a difficult time helping me. But once I described the culture more, where and how I wanted to describe it, and examples of info dumps, my editor was able to give me suggestions and help me brainstorm.
The issue with this kind of communication is it’s a soft skill. It’s more difficult to make it into a procedure, or to document a process.
I have to understand myself and how I communicate, and learn how the other person receives information, processes it, and communicates back. And I have to do this each time with different people, whether writing, at work, or with family and friends.
As many may know, it takes time, practice, and many iterations of trial and error.
Communication through the editing process has been key to helping my book become better. Sometimes the over-communication has at first seemed unnecessary, but I’ve learned it’s required if I want my editor to really be able to help me. Perhaps if I had done this more in the past, my book would be further along that it is.
The book is, in fact, coming along really well! I wouldn’t normally say that – I would say good, or decent, or it doesn’t quite suck. But I can honestly say the book is making some real leaps to something much more organized, professional, and almost ready for publishing. I will have more updates in the weeks to come.
Until next time. . .
So I’m back into the actual writing schtick. My book previously published under the title “Der Sternvolker” (which, by the way, is terribly improper German grammar; Es tut mir leid) went through a major edit last year, and is going through another one as we speak.
My experience with the two different editors I’ve used has been like night and day. One barely communicated at all, the other communicates a lot. One had a very definitive vision of where they wanted to go, the other looks to me for more guidance.
I’m sure other new writers are going, or will go through similar experiences. Here I will describe my experiences, and welcome input from other just starting authors who working with their first or second editor.
Part One covers my first editor. NOTE: This isn’t a positive or negative, and I attempt to simply relate things as they occurred. I do, however, write several lessons learned at the end.
I won’t use names in this article. So the first editor I used shall be dubbed: Editor One.
Editor One was an experienced editor with quite a few titles under her belt, as well as a few titles she wrote herself. I was excited to work with her as she seemed to generally understand the more sci-fi sort of things I was trying to get through, such as Cowboy Bebop and Firefly references. I was in geek heaven. She also had a firm grasp of the Turkey City Lexicon which has become the standard in a lot of writing circles, specifically in sci-fi/fantasy writing.
When I solicited her editing services she sent me a sample edit of the first few pages of my manuscript, and upon receipt of her edits confirmed I wanted her to edit my work.
It was the price tag that hit me: $2,400.
I had just received my tax return back, and instead of paying off some more debt, I decided to take the leap and pay her for her services.
And so the editing began.
I heard nothing for about four weeks.
And then, one day, my edited manuscript appeared in my inbox! I was ecstatic.
I went through the manuscript to see what she had done. It was diced, chopped, sliced, and beaten. And it needed to be. There was so much in my old manuscript that needed work, and that was just downright bad.
But, most of her notes were comments or recommendations. No hard “change this” or “move this here and it will really pop” or “delete this garbage and rewrite it.”
Included in her fee was a 1 hour consultation on her edits. I sought further information on many of her comments, and where things should go and how I should rewrite certain parts. She didn’t offer much. One of the recommendations I remember after asking if I should write a certain part a certain way was, “Really that’s up to you.”
At the end of our conversation I made the comment that I had a lot of deleting and rewriting to do, and she responded with, “And that’s one of the great parts of writing. You get your edits, and then you get to rewrite, sometimes the entire book!”
And that was that. My hour was up and I had exhausted my services with her.
I delved into the task of rewriting my manuscript – again. And then I re-rewrote it, and eventually stumbled upon my current editor…
First and foremost I felt some confusion with the process, especially at the end. My thought was that, while the editor can’t tell me exactly what to write, shouldn’t they at least be able to help with how to write it?
And that is where clearer communication would come in. I should have asked more questions about exactly what more of her editing looked like, maybe have check-ins throughout the process to get a feel for what she was saying and recommending, and get clarity on the details of the 1-hour consultation at the end. Maybe ask how such conversations went over with her other clients, what they covered, and what she absolutely would not/could not do.
I did look into other editors before I chose the one that edited my MS. Pricing for the length of my book (110k words) was about the same, give or take $50. With my contracts/procurement background I definitely got a wide selection of pricing and compare their editing styles and what they offered in their services (ie. post-edit consultation). Ultimately she was the best bang for my buck.
Perhaps I should have looked harder for editors, maybe there were veteran editors out there who could have offered better pricing for the same/similar services. And I would recommend to any readers to absolutely do so. Solicit examples and pricing from at least seven (7) different editors, and I recommend going all the way up to ten (10). Understand their editing style, personality, what they will do, and what they won’t do in the editing process.
Make sure everything is clear, and preferably in writing so there are no questions, disagreements, or misunderstandings down the road.
To Be Continued
I am currently working with my latest editor. Part 2 will be posted upon completion of her editing services, upon which time I will write about the experience, and lessons learned.
I hope this is helpful for new writers like me. If you’re a new writer, or even a veteran writer, tell me about some of your experiences – good, bad, and indifferent, and the lessons you learned. Are there any editors you would recommend to others?
Until next time. . .
I made a thing!
This is actually a project I began back in 2009. (Has it really been that long?) While I love the Battletech canon universe, and the factions and battles that take place in it, I also love creating something my own.
I dreamed up four major factions – disillusioned Lyrans, remnants of Clan Smoke Jaguar on the run, ComStar Explorer Corps deserters, and Magistracy of Canopus Merchants – as well as two or three minor ones – pirates, deserters of the major factions, mercenaries – that all converge on one system in the Deep Periphery around the time of the FedCom Civil War. Each has their own goals and desires, and they will come into conflict.
I have posted about 80% of what I originally wrote. Now I have the arduous task of writing more without notes. (I have no idea where I put my notes for this project…)
It’s already received great feedback on the Battletech forums. Go check it out and let me know what you think!
Until next time!…
I don’t get to play a lot of video games these days. We have one TV in our home, and we work very hard to keep the kids’ screen time below 1 hour per day. In fact, that’s why we are moving our youngest to a new daycare that does zero screen time, while the current daycare has them watching movies 2+ hours per day. No 1 or 2 year old needs that much screen time.
But I digress.
Every now and again I will log in to my Steam account on my desktop (gaming computer) in order to play a quick game of Running With Rifles or Terreria, or hop on the Xbox One and knock out 30-45 minutes of Far Cry: Primal or Destiny.
Recently I was introduced to the most amazing game ever! (Well maybe not ever. But it’s pretty darn cool.) Pixel Hero Games has debuted Eisenhorn: Xenos, based off the best selling Warhammer 40K trilogy by Dan Abnett.
To really kick off this post, Abnett was the author that got me stuck in to Warhammer 40k, and the Eisenhorn Omnibus was the first Warhammer 40K book I purchased. I was immediately drawn into the world with Xeno, Malleus, Hereticus. And Abnett’s writing took me on a wild adventure with Gregor Eisenhorn and his Inquisitorial retinue. Every page had me on the edge of my seat, and I wrapped up the Eisenhorn Omnibus in just under two weeks. (Which reminds me I need to read it again.)
The video game Eisenhorn: Xenos is true to the book. The story in the game follows right along with the book, with battle scenes and sneaking around. And Pixel Hero Games delivered on the Grimdark goodness of the Warhammer 40k universe. The environments are well built, and there are even times when one can look into the far distance.
Gameplay is very linear. You are playing the story of Gregor Eisenhorn and his team straight out of the books. Some on the internet have complained about this. I won’t because I love it. In a world full of sandbox gaming, Eisenhorn: Xenos is refreshingly thematic.
There are also the complaints of last-generation graphics. Apparently it was also made to be played on the iPad? Again, not a big deal for me. Is it not the latest and greatest realistic graphics of newer games? It isn’t. I don’t care. It plays very well and is fun. That’s right, it’s fun without the latest graphics. Shocking, I know. I honestly don’t need the latest graphics for all my games. If I wanted Eisenhorn: Xenos to be super realistic and HD, I would demand they just make the movie/HBO series. The graphics in the video game work great for me.
The third-person-shooter set-up works well. I just got an additional person in my party, and the AI is pretty good. As you work through the game you gather gold which you can use to buy better weapons and such. Combat is real time, and you can use Gregor’s sword or gun/bolt pistol/etc. Of course, Eisenhorn is a psyker, and you are able to use some of his psychic abilities as you play and fight.
So far I am about 5% into the game. (I bought it last week. This should signal just how much time I actually have to play video games between work and family commitments.) I cannot wait to play further into the game, and see what else Pixel Hero Games has done with the universe of Warhammer 40k and with Gregor Eisenhorn’s story!
Have you played through the whole game yet? What are your thoughts on it?
Until next time!…